My previous post on how to potentially re-shape the patent application process has continued to chug along in background processing lately, and I'm increasingly convinced there is a big idea here trying to break out. It was with great fascination that I read the recent Jeff Howe article in Wired on Crowdsourcing (see also Jeff's blog), and a few more pieces clicked into place for me.
There has to be a way we can leverage the collective intelligence, viral networking, asynchronous notification, search and collaborative aspects of the web towards doing a better job at rejecting anticipated or obvious inventions. Crowdsourcing is an intriguing way to think about doing this. One might actually wonder if software patents would be an ideal place to start the experiment since (a) it's a long wait to the first office action, (b) it's the most problematic space right now (see various posts by Feld, Wilson, comments by McCall, etc.), and (c) there is great cultural and skills alignment between the leading edge of technology tools and software engineers/firms ensuring the best litmus test for all field classes.
I'm thinking I'm going to work up an outline of how the system could work and put up a wiki or some such web-editable document at patentsmack.com* in my spare time. Anyone interested in contributing can just edit the outline directly (assuming I can pull off the tech aspects of the job).
Here are a few of the latest puzzle pieces bouncing around in my head:
1) by publishing patents sooner, we can get a better read on the state of the art at the time the patent is filed. Makes searching more current and creates a reasonable window for the "comment period" before the examiner reviews the patent. It's almost like the comment period for government agency regulations. With product lifecycles acclerating, an 18-month confidentiality period is increasingly useless. And, this is entirely consistent with the reason for being with patents -- to advance the state of the art through disclosure. I know from the EIP perspective, I'd rather have a trial by fire and patent in 12-18 months vs. a game of cat and mouse and a possible (more likely?) patent in 36-48 months that a not insubstantial number of folks think they can blow up anyway in litigation.
2) if we add in an element of commerce to the prior art searching, we can increase the crowdsourcing beyond just those companies who may compete in the relevant field. What if, for example, the USPTO said: "if you pay an extra $1000 when submitting your patent, we will publish it in 6 months, post it on patentsmack.com, and guarantee review within 18 months." Then there's upside to the inventor (faster time to certainty) and there's the beginnings of an economic incentive for crowds to participate. Payouts to commentors would be a function of whether your comment/post was cited by the examiner in a final rejection letter.
3) what if we can ADD money to blow up a patent? That is, company A files for patent X. Company B learns of this patent app, and ups the ante by contributing $10,000 to anyone that can blow up the patent. Now the plot thickens -- we've introduced commerce to the equation and enabled weekend and late night individual contributors to the game. If cited in examiner's rejection, you get $$. If no new art on patentsmack.com is cited, money goes to USPTO. That increases their budget to increase the examiner payroll and to work down the backlog of patents.
I've gotta get back to my day job, but I do think there's something here...
* note: patentsmack.com is purely illustrative. I have no interest or desire to build a business around this concept and do not intend the above to be an advertisement or trial balloon in any way.
** Brad Feld, Fred Wilson and Matt McCall, you guys really should incubate a company like patentsmack.com... I'll even contribute the domain for 1 preferred share :)